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NETFLIX 3 BODY PROBLEM AT CES

NETFLIX 3 BODY PROBLEM @CES

A Stealthy, Sensorial Immersive Experience

In efforts to create tons of press and social buzz around Netflix's new series, "3 Body Problem," we designed a booth under the guise of an ordinary headset product demo that stealthily surprised guests in a completely sensorial immersive experience inspired by the world of " 3 Body Problem."

Unbeknownst to guests while they viewed the trailer while wearing a headset inspired by the headset as seen in the show, they were seated on a turntable platform that secretly spun them into a secondary space. Following the trailer, guests removed their headsets to view a secondary video on a projection mapped wall that immersed them further into the world of the San-Ti. Video, audio, and SFX elements enhanced the guest experience, bringing the content of the video to life. 

With the goal to become the "must see" activation on the showroom floor, our experience was designed to generate a lot of mystery to maintain the hype throughout the duration of the CES conference.

Client 

Netflix

 

Year 

2024

Location 

Las Vegas, NV

Company

MKG

Scope

Lead 3D Designer

3D Modeling & Rendering 

Sourcing Decor, Props, Furniture

Coordinating with Fabrication

Coordinating with AV

COLLABORATORS

PRODUCTION: Sean Sales, Lily Zhao

CREATIVE STRATEGY: Alex Mutch

GRAPHIC DESIGN: Aisha Lopez

FABRICATION: Pink Sparrow

GRAPHICS: Atwater Co.

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